0.3.5 Android version and visual improvements


G'day or night everybody. This post will address a few important changes and QoL improvements in version 0.3.5 as well as the Android version of the game. I hope that you will be as excited about that as I am. 

Note: The next update will of course deliver new story events.  It won't be a purely cosmetic/technical update. I'm working on quite a few new events, especially for characters that don't have that many, as preparations for a beach trip are fully in motion. 

To begin with visual improvements: 
The oldest renders as it's easy to guess definitely don't hold up very well and I think that "visual" plays a major role in visual novels (...duh). Personally, I really dislike games that rework entire games when there is little to no content for the reader but I thought it wouldn't hurt to slowly rework worst-looking scenes for something more eye-pleasing. Thus, the first batch of scenes was changed to be able to compete with whatever I'm making right now, focusing on common events as they required changing only one scene and are probably most often seen/replayed. 
Scenes and characters received better outlines, proper shaders, and better reactions to natural light. 

Old Himari common scene:

New Himari scene 


Old Natsu scene in the bar:


New Natsu scene in the bar: 


Last but not least for now: Kaede's shop common:


And reworked version:


2 Character outfits were also changed to fit a new, more detailed style. Suzune's work outfit and Yuki's daily drip were changed. 

Suzune's Old:

Suzune's New:

Yuki's old:

Yuki's new:

Besides visual changes, the game received one minor quality-of-life improvement: Now you may either use H(or any other shortcut) to hide the text bar or just click the "Hide" option in the quick menu. This should help people who want to take screenshots or view the entire scene without looking for a shortcut. 



Now to probably something that is awaited by many of you: the Android/phone version of the game. As far as my knowledge goes, the maximum file size for Android should be 2GB, which means that a few upcoming versions will be playable on a phone. 
The phone version should technically work but it will require a lot of testing from you guys as few concessions were made to make it possible. For example, birthdays and character panels are currently hidden on the phone version to make tips displayable regardless of resolution. 

It is possible that after reaching the 2GB threshold or encountering a very strange bug, players will have to rely on third-party phone emulators but for now, plans for the phone version of Love Castaways are in full motion and hopefully, version 0.3.5 will be the first one to receive Android release. 


Also, a reminder that there is currently a new poll for Patreons and Subscribers of any tier in which you may choose the next character to receive a set of gravure pictures which will be showcased on the Discord channel! 

Depending on the amount of content, 0.3.5 may or may not be a final update before beach trip but this is a subject to change. 

As always, thank you all for participating in the community and giving this game a chance! Especially big thanks to all the supporters for helping me out! 
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Comments

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(+1)

Maybe you can use a launcher(apk) and .rpa files for androids when the file get bigger than 2 gb, some game with size more than 2 gb does that, also when updating you only have to change the rpa or add a update only patch

usually they only change the launcher on a really big update or after a few update or if there is a major system/mechanic change

Hi, yeah I thought about using/making a launcher when needed but currently, as long as the size is small enough I'll probably stick to methods I at least sorta  know. 
But it's a good tip, I may switch to something more reliable in the future if files become too big. And thanks for that comment. 

(+1)

Suzune is the best

(+1)

She is definitely one of the most interesting characters and her backstory could potentially be one of the most memorable. Also, she's cute!